![]() The characters had absolutely no depth in any of the books. They had to take a lot of liberties to turn this story into a good movie. like a half of a page of intense intellectual conversation during just a few sword strokes.) but at least a nod would be fitting.īarsoomians have the capability to remote view other planets and are familiar with Earth's inhabitants and culture.Īnd there's the matter of everyone on Mars being completely naked all the time It could never be copied exactly (in some instances the sheer quantity of words spoken doesn't fit whatsoever with the fighting taking place simultaneously. Other movies have embraced the creative use of speech with success. It's beautiful how they speak, almost poetic. My favorite element of the book however is the florid language. There's a crisis at the end of the first book to save Mars that is not in the movie, but some hints to it are, such as the racing little flier. Kantos Kan (played by James Purefoy) is in the second book. There's pieces of the first two books scatter. The Temple of Issus (in the second book) is inhabited by the Black men of Mars (but not black in the same sense of the Earth races, their skin is metallic or stone-like, and reflective). When Carter does go in the second book, he finds the White Men (Therns) are not supernatural (as is believed by the Red and Green men) or technologically advanced, but that they are religious fanatics deluded into thinking themselves gods. They don't make an appearance at all in the first book and there is not visit to the Gates of Iss in the first book. ![]() The Therns are bald but they wear yellow wigs in shame. The "milk" is from a plant and becomes Carter's chief source of nutrition and water. He is one of many minor chiefs and there is a capital city, several days journey away, to which he brings Carter to participate in the arena - which is ruled by a fat lazy and vicious king (Jeddak) Tars Tarkus is a mighty warrior chief (a Jed), not a weakling dependent on out-thinking his opponents, but he is very intelligent as well. ![]() They are a little larger than depicted in the film, and are hugely muscular - including the women, not the skinny things depicted in the movie. They do not kill their own eggs after the hatching. They find humor in violence, even of their own kind. The Tharks have no sense of compassion whatsoever. He actually walks around on Earth briefly and knows he is going to Mars as he is gazing at it and flies toward it at incredible speed. The Burroughs character is not a true nephew, but rather John Carter is a close friend of his family as a child.Ĭarter travels to Mars via astral projection. The implication being that he's immortal. He doesn't remember his childhood, doesn't age, and only remembers being a warrior. with flying boats powered by radium, and living heads with spider heads that can switch into headless bodies.In the book, John Carter is of mysterious background. Please keep in mind that it looks weird with nothing there and that we're talking about a universe that exists on a thriving Mars.with a guy that can jump around like a grasshopper. Also, yes, I know all the Barsoomian characters were hatched from eggs and it makes no sense that there are indications of belly-buttons (even if I specially only gave Carter one, I know you people are gonna bring it up). So some self inserted censorship happened here. BUT I didn't want to draw swinging cocks because. Sola, Gahan - Jeddack of Gathol, Thuvia - Princess of Ptarth/Helium, John Carter of Virginia, Dejah Thoris - Princess Helium, Carthoris - Prince of Helium, Tara - Princess of Helium, Tars Tarkas - Jeddack of TharksĪll characters were created by Edgar Rice Burroughs for his Barsoom series of books, most notably: A Princess of Mars, Gods of Mars, Warlord of Mars, Thuvia: Maid of Mars, and Chessmen of Mars.īurroughs often described all his character naked, minus the harness, belts, weapons, and ornaments they wore.
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![]() ![]() The game was released on Microsoft Windows and Wii platforms on October 13, 2008, with releases on Nintendo Switch, Mac OS X, Linux, and various mobile devices in subsequent years. World of Goo is a puzzle game where you use balls of goo to create bridges that span increasingly large chasms and obstacles. We are a community website for World of Goo fans: a place to download new levels, mods and tools, and a resource to support those developing new ones. World of Goo Corporation is contractually obligated to state that everyone is a winner and is enthusiastic to celebrate everyone's tower building opportunities equally. World of Goo is a puzzle video game developed and published by independent game developer 2D Boy. Massive Online Competition - Human players around the world compete in a living leaderboard to build the tallest towers of goo in World of Goo Corporation's mysterious sandbox.World of Goo Corporation - Congratulations! World of Goo Corporation is the Global Leader in Goo and Goo Related Product, including World of Goo Corporation Trademark Brand Soft Drink Beverage and World of Goo Corporation Trademark Brand Facial Exfoliating Lotion.The Sign Painter - Someone is watching you.World of Goo Balls - Along the way, undiscovered new species of Goo Ball, each with unique abilities, come together to ooze through reluctant tales of discovery, love, conspiracy, beauty, electric power, and the third dimension.Mysterious Levels - Each level is strange and dangerously beautiful, introducing new puzzles, areas, and the creatures that live in them.The millions of Goo Balls that live in the beautiful World of Goo are curious to explore - but they don't know that they are in a game, or that they are extremely delicious. With affordable layaway plans and a wide range of selections, A World Of Goods For You is here For You to make your designer dreams a reality. ![]() Drag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues. Over the years, we have made many designer friends find and grow their fashion lifestyle. World of Goo Corporation is contractually obligated to state that everyone is a winner and is enthusiastic to celebrate everyone's tower building opportunities equally.World of Goo is a multiple award winning physics based puzzle / construction game made entirely by two guys. Massive Online Competition - Human players around the world compete in a living leaderboard to build the tallest towers of goo in World of Goo Corporation's mysterious sandbox. There are some ways that 2D boy may make a World of Goo 2. World of Goo Corporation - Congratulations! World of Goo Corporation is the Global Leader in Goo and Goo Related Product, including World of Goo Corporation Trademark Brand Soft Drink Beverage and World of Goo Corporation Trademark Brand Facial Exfoliating Lotion. The game was released on Microsoft Windows and Wii platforms on October 13, 2008, with releases on Nintendo Switch, Mac OS X, Linux, and various mobile devices in subsequent years. The Sign Painter - Someone is watching you. World of Goo is a puzzle video game developed and published by independent game developer 2D Boy. World of Goo Balls - Along the way, undiscovered new species of Goo Ball, each with unique abilities, come together to ooze through reluctant tales of discovery, love, conspiracy, beauty, electric power, and the third dimension. Mysterious Levels - Each level is strange and dangerously beautiful, introducing new puzzles, areas, and the creatures that live in them. Beautiful and surprising, the millions of Goo Balls who live in the World of Goo are curious to explore - but they don't know that they are in a game, or that they are extremely delicious.ĭrag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues. It is complete bootable Mac OSX Lion 10.7.2 DMG Download in Single Direct Link. Mac OSX Lion 10.7.2 DMG Free Download Clean Official Mac Store Release DVD. Unlike Snow Leopard, Lion brought a lot of enhancements and changes to the systems functionality. Pro Tools 10.3 is available for registered users to download from here. Mac OS X Lion is a successor to the previous Apple operating system, called Snow Leopard. In other words, if your Mac Pro dates from earlier than March 2009, you’re outta luck.Īnother caveat is that Pro Tools non-HD device drivers (such as drivers for M-Audio FireWire interfaces, Mbox 2, Mbox 2 Micro, Mbox 2 Mini, Mbox 2 Pro, & Pro Tools Mbox Mini) are not yet officially supported with Mountain Lion. Mac Pro was completely knocked over by the upgrade from Mountain Lion. The website also mentions that, although this version of Pro Tools is now qualified for Mountain Lion, if you own a Mac Pro, it’s only officially supported on computers with Nehalem processors onwards. Although Apples 10.1 update to Logic Pro is free of charge to existing users. Pro Tools|HD Accel systems on Mac OS X 10.6.7 – 10.8 or Windows 7 SP1 Learn how to run Waves plugins on Mac OS Mountain Lion 10.8. ![]() Pro Tools|HD Native Thunderbolt systems on Mac OS X 10.7.4 – 10.8 or Windows 7 SP1 Pro Tools 10 users: Use one of the Waves legacy versions compatible with your system (v9.3 or v9.6). Pro Tools|HD Native systems on Mac OS X 10.6.7 – 10.8 or Windows 7 SP1 an SSD in it and installed Mountain Lion and whatever version of Logic works. ![]() Pro Tools|HDX systems on Mac OS X 10.7 – 10.8 or Windows 7 SP1 Thing is, the extra content seems to download but then Logic crashes as it. Pro Tools systems on Mac OS X 10.6.7 – 10.8 or Windows 7 SP1 Pro Tools Version 10.3 is an officially qualified and recommended installer for: Avid have officially released Pro Tools version 10.3, which adds support both for OS X Mountain Lion and the newly-announced HD Native Thunderbolt interfaces, discussed in the earlier post below. Option to use our live succulents, silk centerpieces or lanterns Engagement Session in either Lexington, Cincinnati or Red River Gorge – 40 imagesįor reception option to rent chairs for ceremonyīoth ceremony and reception chairs included in package.(access to Gallery 33 for decorating, celebration, cleanup) Officiating/Photography/Reception Venue/Flowers/Cakeīooking Any Day of the Week, including Friday/Saturday/Sundays Officiating/Photography of Ceremony and Portraits of Couple (2-4 miles of hiking to gorgeous locations) ![]() Officiating/Photography of Ceremony, Gorge Loop Portrait Session, Group Formalsīooking Monday-Thursday and select Fridays/Saturdays/Sundaysġ4 gorgeous locations to choose from! Click here for photos and package details. (ceremony + our famous "Gorge Loop" Portrait session) This site is also available with our Deluxe and Sandstone Packages. (decorated outdoor site/super easy & short walk)Ĭlick here to see our beautifully decorated site and package details.
![]() I haven’t used any of the material in this product, but as I mentioned above, I’m very familiar with the core Star Trek Adventures game, having run it for over a year, and having played some of the organized play adventures. While I knew my campaign would be over by the time it came out, I was still very interested to see what it finally looked like. I ran that campaign for a year, and near the end of that time, I heard about the future release of a Shackleton Expanse sourcebook. I liked a region of space between two stellar empires, with a built-in excuse to introduce weird spatial effects to nudge players in a particular direction or to cut off external help so that the crew needs to be the heroes that solve the problem in front of them. ![]() I liked the idea of a home base with join Klingon/Federation operations. When I began running my Star Trek Adventures campaign, the Shackleton Expanse really appealed to me, even though there was only a sparse outline of the location in the books available at the time. ![]() The quadrant releases also served as de facto series sourcebooks, with the Gamma Quadrant book tying into Deep Space Nine, and the Delta Quadrant tying into Voyager. While the Expanse was referenced in the interconnected adventures released for the organized play campaign, the first year or so of Star Trek Adventures releases were based on Starfleet divisions (Command, Sciences, Operations) and on the quadrants of the galaxy (Alpha, Beta, Delta, and Gamma). The Star Trek Adventures core rulebook mentioned the region but didn’t go into great detail. This region wasn’t canonically detailed and was specifically created for development in RPG products. Way back when Star Trek Adventures was ramping up, the organized play campaign that Modiphius started specifically mentioned the Shackleton Expanse, a region of space between the Klingon Empire and the Romulans. If you like space games, you'll surely enjoy this one. The game didn't last very long for me (around 3.5 hours), but I will admit that I rushed it a little. It's unique, immersive, and doesn't detract from its intended objective of providing a good all-around story. Overall, I think an 8 is a fair score for this game. Experience the fully remastered version of the game in stunning 4K, with out-of-this-world visuals and next-gen features that add new levels of immersion to this epic sci-fi thriller. Playing the Xbox Game Pass version, I experienced freezing, crashing, and loading problems which all weighed on the experience, as I would constantly need to restart my PC just to keep playing. Play the critically-acclaimed Deliver Us The Moon on next-gen consoles for the first time. My only peeve would be that I experienced a lot of technical issues. Even so, it offers a reasonable challenge that still requires thought, so it is by no means a cakewalk. The devs realize that not every gamer is a rocket scientist, so the game was simplified to a more casual level. You can seek out audio logs and diaries to really immerse yourself or you can simply focus on the mission. There is a ton of story packed into this game, and you can make your experience as thorough or as simple as you wish. It feels like a simpler version of Prey that doesn't have combat and is more focused on the environment. But it's not as straightforward as it sounds. This game is a space simulator where you're sent to a defunct space station to repair it and get it functional again. I don't typically play space games that aren't shooters, so I was surprised at the direction taken and the level of realism in this game. ![]() I don't typically play space games that aren't shooters, so I was surprised at the Deliver Us To The Moon was a pleasant gem of an indie. Deliver Us To The Moon was a pleasant gem of an indie. ![]() Word Processor | Calc Spreadsheet | Impress Slides | Draw Graphics ↓ 02 – LibreOffice | Offline | Windows | macOS | Linux
If you're setting out to write an action hero or adventure fiction, consider trying the following unique last names for your heroes and villains. We think these names could be especially useful in bringing many types of male characters to life! NameĬould Indiana Jones have been even cooler if he'd had one of these last names? We're just saying that it's a possibility. ![]() Like with unique last names for girls, the choices in our list of last names for guys could be last names for anyone. Han Solo's last name tells you a lot about his character: he's a lone wolf who has to learn to be part of a team. Though last names for girls and guys are interchangeable in most situations, the following 13 cool last names for girls are ones that can help your strong female characters stand out. In the Wizard of Oz, Dorothy's last name is "Gale".which is a nod to the tornado that whisked her away to Oz in the first place! (Metro-Goldwyn-Mayer/ CNN) We've also put together a list of five tips for selecting unique last names for your characters to help you put a name to your characters' personalities all on your own. If you're hoping to stumble upon that perfect character last name, check out this article's list of 78 unique last names for girl characters, guy characters, and characters from a range of genres, including: ![]() You want to make sure your characters' names are appropriate, memorable, and meaningful! ![]() Whether you're writing fiction or building out a D&D campaign, you know that choosing the right names for your characters is a tough task. ![]() Sunday, 11 am – 7 pm.įall Break Hours: Sunday – Thursday, 11 am – 7 pm. Regular Hours: Monday – Thursday, 4 pm – 8 pm. Urban Air Trampoline and Adventure Park is located in Noblesville, just minutes from downtown Indianapolis. Platinum Attractions: Basic, Deluxe, Ultimate Attractions + Unlimited Virtual Reality & Unlimited Spin Zone. Ultimate attractions: Basic & Deluxe Attractions + Sky Rider, Ropes Course, Climbing Walls, Pro Zone Performance Trampolines. From their Spin Zone Bumper Cars to the thrilling Sky Rider, everyone will find an adrenaline rush at Urban Air.īasic attractions: Trampolines, Dodgeball, Runway Tumble Track & Slam Dunk Zone.ĭeluxe Attractions: all basic attractions + Warrior Course, Wipeout, Battle Beam, Tubes Indoor Playground, Apex Trampolines. ![]() Urban Air in Noblesville is home to the most indoor adventure attractions in all of the Indianapolis area. Guests will search for 25 small pumpkins around the park, 24 of them will be for prizes like free t-shirt, pizza, free passes etc and the GOLDEN pumpkin will win a free Ultimate Birthday party for 10! ($325 value) There’s a special Golden Pumpkin Birthday Party Giveaway on Friday, October 30th. There will be trick or treating at the park on Friday October 30 and Saturday October 31. Expect spooky lighting and decorations, halloween music, scavenger hunts and costumes. Scare in the Air takes place in the park October 17th – 31st. Scare in the Air is the Urban Air Halloween celebration. ![]() Scare in the Air – Urban Air Halloween Event The offer is valid during the month of October but your birthday party can be booked for future months. And during the month of October, when you book a birthday party for Monday – Thursday, you can receive a free upgrade to the next level. With parties starting at $163, Urban Air can’t be beat. Urban Air birthday parties are stress free for parents and since Urban Air is the coolest indoor play place ever, you’ll never worry about the weather. Set up and hosting are taken care of when you book your birthday in the coolest place to entertain your friends. The loud music and flashing lights are turned off but the fun is still there! Children enter for $15.99 and their adults are free. On the first Sunday of every month, Urban Air has created Sensory Sunday, a time designed for children with Autism and special needs. October 30th will be JumperBOO! Sensory Sundays Are Great Please note that there is no Jumperoo on October 16th or 23rd. Admission is $7.99 per kiddo and their adults are free. Bring your toddlers for toddler time most Fridays, 10 am – 1 pm. ![]() No worries about jumping near bigger kids or being too crowded. It’s a special three hour time block when the park is only open for children 5 and under. Jumperoo is the Urban Air toddler jump time. Icees, ice cream, pizza and beverage, snacks…they’re all available for purchase online ahead of time! This is also great for gift giving. You can purchase everything online ahead of time, even items from the cafe. If you’ve ever been to a venue where your child continuously hits you up for more money to get snacks or play games or whatever, you will LOVE this. Fall break hours are Sunday thru Thursday, 11 am – 7 pm. October 12th – October 23rd, Urban Air has extended fall break hours to serve families while their children are out of school. Get your first month free if you sign up before October 11, 2020.Įxtended Fall Break Hours & Early Opening They’ll have access to the same attractions you have on your membership for just $10. Membership options range from $7.99 – $17.49 per month and include special perks, like Member Monday where members can bring a friend along for only $10. If your kids love fun, then an Urban Air monthly membership is the answer to all of your questions. With admission for littles starting at just $8.99, Urban Air value can’t be beat. This is fantastic for families with children that span a range of ages and might not all have the same abilities or desires to participate. Urban Air near Indianapolis has multiple pricing levels for attractions based on what you or the kids you bring want to do. Urban Air is Awesome for Families with Multiple Ages/Abilities Here are nine things your family will love at Urban Air this fall. Urban Air Trampoline and Adventure Parkįishers, Carmel, Westfield, Indianapolis and Noblesville families are loving the fun packed in to Urban Air. With so many things to do under one roof, Urban Air in Noblesville is a no brainer if you’re looking for birthday party ideas, corporate holiday parties and something to do during fall break when the kids are out of school. When Urban Air opened in Noblesville last year, our family was immediately blown away by the number of attractions they have, the cleanliness and the fun-loving spirit of the owners and their team. Some were simply too snowed-under to respond, but a selection of Simulation's great and good did spill beans. This Yuletide I intend to treat myself to a new controller!īut which one? Because my knowledge of flight simulation hardware has more holes in it than an MG34 barrel shroud, before I introduce Percy, the FP piggy bank, to Paveway, the FP ball pein hammer, I thought it might be sage to ask everyone I know (Which includes you! Do supply your sticky stories and recommendations via the comments section below) to share details of favourite flight sim equipment. I can just about put up with the way my superannuated plane pointer creaks like a close-hauled felucca when I'm trying to shake a BoB2 Bf-109 or a RoF Albatross, but the jittery rudder axis and traumatically truncated trigger have tried my patience once too often. Altering the deadzones without first placating Anubis, voids the warranty. The manual foreward was written by Pliny the Elder. The Force Feedback mechanism involves burly shrews. It came bundled with a bottle of laudanum and a photogravure of an eagle. ![]() It has 'MADE IN SIAM' stamped on the base. like IL-2.I'm not saying my trusty Saitek Cyborg flightstick is old, but. When I do find time to enjoy flight sims, I do like IL-2 (and other Combat Flight Sims) but I'm thinking of getting VR for FSX or the new FS2020, which both have clickable cockpits.īecause of your information, I may get TrackIR 1st for other titles though. In the end, more advantages come down on the side of TrackIR, in my assessment, especially in IL-2, which has no clickable cockpits and runs on old, single threaded architecture.Įven if money is no limitation for you, for the up front costs and rig config requirements of VR, TrackIR still holds major advantages in terms of MP flying in IL-2, ergonomics, and managing the IL-2 aircraft (i.e. To truly play these games, you need head tracking, HOTAS, and direct rudder control. ![]() In other words, if my only choices were between a stick and throttle, and a stick and head tracking, I'd take the later. For games such as IL-2, RoF and DCS, head tracking is more important than a throttle, tbh. Some form of head tracking is an absolute must if you are even remotely serious about playing flight sims. If you want to do other things while flying, like smoke a pipe, VR headset can also make that a pain in the ass. TrackIR never has this problem, because you are only wearing a hat or a headset to use it. Some VR sets are very bad at comfort, and all of them can trap heat and moisture to your eyes. There are other factors too, having to do with usability amd ergonomics. This gives an advantage to TrackIR, as you can easily see all of your keys, and don't have to remove your headset to verify you're hitting the correct key combo or something. In other words, you are going to have to press all sorts of different buttons on your HOTAS to operate the plane, and even with a ton of buttons, such as with an X52 or X56, you're going to have to resort to the keyboard as well. So, depending on your rig and setup, if you're an avid MP flyer you'd probably be better off with TrackIR.Īs far as IL-2 specifically, keep in mind that IL-2 does not have clickable cockpits either. If you fly online in MP, the aforesaid tends to give a huge advantage to TrackIR players, because they can spot distant aircraft more easily. So while depth perception is diminished from VR on the one hand, the clarity and acuity is so much better with TrackIR, that it is debatable as to which one is actually more realistic, visually speaking. You can easily crank detail settings to max and have true high resolution easily. ![]() TrackIR in this respect, by comparison, allows much better results. The absolute best VR sets largely elimiate this issue, but still not completely, and they require extemely powerful rigs in order to run at the requisite settings to offset these limitations, especially in IL-2, which runs on antiquated single threaded architecture and doesn't take advantage of modern cpus, with their advanced multi core and multi threading capabilities. However, the big problem with VR is the limitation on resolution and contrast issues, or the "granularity" of the image, especially on the typical VR headsets. a 4 inch (100 mm) diameter cockpit gauge actually looks like it is 4 inches in diameter in VR the collimator gunsight actually requires you to "get behind it" and aim, etc. Originally posted by gspectre:Which is better: Head Tracking or VR (which has HT built in)? In terms purely of tracking the motion realistically, VR is superior, since you actually have to crane your head to the rear to look behind you, for example.Īlso, VR allows more realistic depth perception, i.e. |
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